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evocative-objects

Computers and digital devices that provoke self-reflection by acting as mirrors for human identity and thought.

3 chapters across 3 books

Alone Together: Why We Expect More from Technology and Less from Each Other (2011)Sherry Turkle

CHAPTER 14 - The nostalgia of the young

This chapter serves as an author's note reflecting on Sherry Turkle's thirty-year research trajectory studying the evolving relationship between humans and computers, particularly focusing on the young "digital natives." It traces the shift from early one-on-one interactions with computers as evocative objects fostering self-reflection, to networked virtual lives and sociable robots, highlighting growing concerns about technology replacing intimate human relationships. Turkle situates her work within a psychoanalytic and ethnographic framework, emphasizing how technology shapes identity and social expectations.

The Second Self Computers and the Human Spirit Twentieth Anniversary Edition (2004)Sherry Turkle

Full Text

This chapter serves as the front matter and introductory material for the twentieth anniversary edition of Sherry Turkle's 'The Second Self: Computers and the Human Spirit.' It outlines the book's focus on how computers are integrated into human psychological and social life, not merely as tools but as evocative objects that influence self-awareness, identity, and cultural meaning. The chapter also includes acknowledgments, publication details, and a table of contents that frames the book's exploration of computer culture from childhood to adulthood, highlighting the evolving relationship between humans and machines over two decades.

The Second Self (1984)Sherry Turkle

CHAPTER 14 - The nostalgia of the young

This chapter serves as an author's note reflecting on Sherry Turkle's thirty-year research journey into the evolving relationship between humans and computers, from early home computing and AI to the rise of networked life and social robots. Turkle traces how computers have shifted from being solitary tools to evocative objects that provoke self-reflection and new forms of social connection, especially among the young, while raising concerns about intimacy, identity, and our expectations of technology versus human relationships. The chapter contextualizes her previous works and sets the stage for exploring digital culture's impact on youth and the increasing role of sociable machines.