game-playing-ai-as-benchmark
Game AI is highlighted as a clear measure of AI progress, with detailed examples such as chess and checkers programs illustrating increasing AI competence.
1 chapter across 1 book
Superintelligence: Paths, Dangers, Strategies (2014)Nick Bostrom
Chapter 1 of 'Superintelligence' surveys the historical acceleration of economic and technological growth, highlighting the rapid development of artificial intelligence from early optimism in the 1960s to contemporary capabilities. It contextualizes AI progress through milestones in game-playing programs, neural networks, and algorithmic advances, while also referencing early concerns about the risks of superintelligent machines. The chapter underscores the contrast between past predictions and actual AI achievements, setting the stage for deeper exploration of AI's future potential and associated risks.