immersive-virtual-gaming
Cretaceous Returns is a highly tactile and immersive game blending real-world locations with virtual creatures and experiences, emphasizing physical sensations and social interaction.
1 chapter across 1 book
Rainbows End (2007)Vernor Vinge
In this chapter of Rainbows End, Juan Orozco and the Radner twins navigate a high-tech augmented reality environment overlaying a real-world San Diego canyon and Pyramid Hill Amusement Park. They manipulate network nodes to improve local connectivity, explore immersive and tactile virtual games like Cretaceous Returns, and encounter a dangerous, touchy-feely mechanical dinosaur that attacks them, blending virtual and physical realities. The chapter highlights the integration of pervasive AR technology with everyday life, social dynamics among youth, and the risks inherent in such immersive experiences.